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Thread: Ποιός D&D Character είσαι?

  1. #31
    Διονύσης Ρόδμανν Comte de Saint-Germain's Avatar
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    Το ξανάκανα και γω, ανέβηκα lvl και άλλαξα race και alignment. Αρκετά καλύτερα μπορώ να πω.

    Lawful Neutral Gnome Wizard (3rd Level)


    Ability Scores:
    Strength- 13
    Dexterity- 12
    Constitution- 17
    Intelligence- 14
    Wisdom- 16
    Charisma- 17

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXX (23)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXXX (23)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXX (21)
    Lawful Evil ----- XXXXXXXXXXX (11)
    Neutral Evil ---- XXXXXXXX (
    Chaotic Evil ---- XXXXXXXXX (9)

    Law & Chaos:
    Law ----- XXXXXXXXXX (10)
    Neutral - XXXXXXX (7)
    Chaos --- XXXXXXXX (

    Good & Evil:
    Good ---- XXXXXXXXXXXXX (13)
    Neutral - XXXXXXXXXXXXX (13)
    Evil ---- X (1)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXXXX (6)
    Elf ------ XXXX (4)
    Gnome ---- XXXXXXXXXXXXXX (14)
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXXX (9)
    Half-Orc - (0)

    Class:
    Barbarian - (-25)
    Bard ------ (-23)
    Cleric ---- (0)
    Druid ----- XX (2)
    Fighter --- (0)
    Monk ------ (0)
    Paladin --- (-19)
    Ranger ---- (-4)
    Rogue ----- (-4)
    Sorcerer -- XX (2)
    Wizard ---- XXXXXXXX (

  2. #32
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    True Neutral Half-Elf Sorcerer/Rogue (2/2)

  3. #33
    lcsgp FIXXXER's Avatar
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    Chaotic Neutral Elf Bard (4th Level)


    Ability Scores:
    Strength- 12
    Dexterity- 16
    Constitution- 13
    Intelligence- 18
    Wisdom- 13
    Charisma- 13

    Alignment:
    Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment because it seeks to eliminate all authority, harmony, and order in society.

    Race:
    Elves are known for their poetry, song, and magical arts, but when danger threatens they show great skill with weapons and strategy. Elves can live to be over 700 years old and, by human standards, are slow to make friends and enemies, and even slower to forget them. Elves are slim and stand 4.5 to 5.5 feet tall. They have no facial or body hair, prefer comfortable clothes, and possess unearthly grace. Many others races find them hauntingly beautiful.

    Class:
    Bards- Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

    --------------------------------------------------------------------------------


    Detailed Results:

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXX (13)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
    Lawful Neutral -- XXXXXXXXXX (10)
    True Neutral ---- XXXXXXXXXXXXXXXXX (17)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
    Lawful Evil ----- XXXXXXXXXXXXX (13)
    Neutral Evil ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22)

    Law & Chaos:
    Law ----- XXX (3)
    Neutral - XXXXXXXXXX (10)
    Chaos --- XXXXXXXXXXXX (12)

    Good & Evil:
    Good ---- XXXXXXXXXX (10)
    Neutral - XXXXXXX (7)
    Evil ---- XXXXXXXXXX (10)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXX (4)
    Elf ------ XXXXXXXXXXXXXX (14)
    Gnome ---- XXXXXXXX (
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXXXX (10)
    Half-Orc - XXXX (4)

    Class:
    Barbarian - (-2)
    Bard ------ XXXXXX (6)
    Cleric ---- (-6)
    Druid ----- XX (2)
    Fighter --- (-4)
    Monk ------ (-19)
    Paladin --- (-23)
    Ranger ---- XXXX (4)
    Rogue ----- XX (2)
    Sorcerer -- (0)
    Wizard ---- (-2)

  4. #34

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    Lawful Good Human Monk/Ranger (2nd/1st Level)


    Ability Scores:
    Strength- 14
    Dexterity- 17
    Constitution- 16
    Intelligence- 17
    Wisdom- 15
    Charisma- 14

    :/

  5. #35
    saiks & kaltses Lethargica's Avatar
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    Neutral Evil Human Druid (4th Level)



    Ability Scores:
    Strength- 14
    Dexterity- 15
    Constitution- 11
    Intelligence- 17
    Wisdom- 18
    Charisma- 15

    Alignment:
    Neutral Evil- A neutral evil villain does whatever he can get away with. He is out for himself, pure and simple. He sheds no tears for those he kills, whether for profit, sport, or convenience. He has no love of order and holds no illusion that following laws, traditions, or codes would make him any better or more noble. On the other hand, he doesn�t have the restless nature or love of conflict that a chaotic evil villain has. Some neutral evil villains hold up evil as an ideal, committing evil for its own sake. Most often, such villains are devoted to evil deities or secret societies. Neutral evil is the best alignment you can be because you can advance yourself without regard for others. However, neutral evil can be a dangerous alignment because it represents pure evil without honor and without variation.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Class:
    Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.


    Detailed Results:

    Alignment:
    Lawful Good ----- XXXXXX (6)
    Neutral Good ---- XXXXXXXXXXXXXX (14)
    Chaotic Good ---- XXXXXXXXXXXXXX (14)
    Lawful Neutral -- XXXXXXXXXXX (11)
    True Neutral ---- XXXXXXXXXXXXXXXXXXX (19)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXX (19)
    Lawful Evil ----- XXXXXXXXXXXXXX (14)
    Neutral Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22)
    Chaotic Evil ---- XXXXXXXXXXXXXXXXXXXXXX (22)

    Law & Chaos:
    Law ----- XXX (3)
    Neutral - XXXXXXXXXXX (11)
    Chaos --- XXXXXXXXXXX (11)

    Good & Evil:
    Good ---- XXX (3)
    Neutral - XXXXXXXX (
    Evil ---- XXXXXXXXXXX (11)

    Race:
    Human ---- XXXXXXXXXXXXX (13)
    Dwarf ---- XXXXXXXX (
    Elf ------ XXXXXXXX (
    Gnome ---- XXXXXXXX (
    Halfling - XXXXXX (6)
    Half-Elf - XXXXXXXXX (9)
    Half-Orc - XXXXXXXX (

    Class:
    Barbarian - (0)
    Bard ------ (0)
    Cleric ---- (-4)
    Druid ----- XXXXXXXX (
    Fighter --- (0)
    Monk ------ (-25)
    Paladin --- (-27)
    Ranger ---- XXXXXX (6)
    Rogue ----- XX (2)
    Sorcerer -- XX (2)
    Wizard ---- (-4)



    .. τι να πω εγώ μετά από αυτό?
    if your heart holds any riches, lend a helping hand

  6. #36
    Rad Child Nasum's Avatar
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    Neutral Good Human Fighter/Sorcerer (2nd/1st Level)


    Ability Scores:
    Strength- 12
    Dexterity- 13
    Constitution- 15
    Intelligence- 16
    Wisdom- 15
    Charisma- 15

    Alignment:
    Neutral Good- A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Primary Class:
    Fighters- Fighters can be many things, from soldiers to criminal enforcers. Some see adventure as a way to get rich, while others use their skills to protect the innocent. Fighters have the best all-around fighting capabilities of the PC classes, and they are trained to use all standard weapons and armor. A fighter's rigorous martial training grants him many bonus feats as he progresses, and high-level fighters have access to special melee maneuvers and exotic weapons not available to any other character.

    Secondary Class:
    Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

    Alignment:
    Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
    Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
    Lawful Neutral -- XXXXXXXXXXXXXXX (15)
    True Neutral ---- XXXXXXXXXXXXXXXXX (17)
    Chaotic Neutral - XXXXXXXXXXXXXXX (15)
    Lawful Evil ----- XXXXXXXXXXXX (12)
    Neutral Evil ---- XXXXXXXXXXXXXX (14)
    Chaotic Evil ---- XXXXXXXXXXXX (12)

    Law & Chaos:
    Law ----- XXXXXXXX (
    Neutral - XXXXXXXXXX (10)
    Chaos --- XXXXXXXX (

    Good & Evil:
    Good ---- XXXXXXXXXXXXXXXXXXXXX (21)
    Neutral - XXXXXXX (7)
    Evil ---- XXXX (4)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXX (6)
    Elf ------ XXXXXX (6)
    Gnome ---- XXXXXXXX (
    Halfling - XXXXXXXX (
    Half-Elf - XXXXXXXX (
    Half-Orc - XXXXXXXX (

    Class:
    Barbarian - (-6)
    Bard ------ XXXX (4)
    Cleric ---- (-2)
    Druid ----- (-4)
    Fighter --- XXXX (4)
    Monk ------ (-21)
    Paladin --- (-17)
    Ranger ---- (-4)
    Rogue ----- XX (2)
    Sorcerer -- XXXX (4)
    Wizard ---- (-2)
    Мама Люба давай, давай, давай


  7. #37
    saiks & kaltses Lethargica's Avatar
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    Μόνο εγώ είμαι η σκύλα εδώ μέσα? Ενίσταμαι!
    if your heart holds any riches, lend a helping hand

  8. #38
    Chef Wannabe Clockwork Orange's Avatar
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    You Are A:


    True Neutral Human Druid/Sorcerer (2nd/1st Level)



    Ability Scores:
    Strength- 12
    Dexterity- 14
    Constitution- 12
    Intelligence- 13
    Wisdom- 11
    Charisma- 12

    Alignment:
    True Neutral- A true neutral character does what seems to be a good idea. He doesn't feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most true neutral characters exhibit a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil after all, he would rather have good neighbors and rulers than evil ones. Still, he's not personally committed to upholding good in any abstract or universal way. Some true neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. True neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion. However, true neutral can be a dangerous alignment because it represents apathy, indifference, and a lack of conviction.

    Race:
    Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

    Primary Class:
    Druids- Druids gain power not by ruling nature but by being at one with it. They hate the unnatural, including aberrations or undead, and destroy them where possible. Druids receive divine spells from nature, not the gods, and can gain an array of powers as they gain experience, including the ability to take the shapes of animals. The weapons and armor of a druid are restricted by their traditional oaths, not simply training. A druid's Wisdom score should be high, as this determines the maximum spell level that they can cast.

    Secondary Class:
    Sorcerers- Sorcerers are arcane spellcasters who manipulate magic energy with imagination and talent rather than studious discipline. They have no books, no mentors, no theories just raw power that they direct at will. Sorcerers know fewer spells than wizards do and acquire them more slowly, but they can cast individual spells more often and have no need to prepare their incantations ahead of time. Also unlike wizards, sorcerers cannot specialize in a school of magic. Since sorcerers gain their powers without undergoing the years of rigorous study that wizards go through, they have more time to learn fighting skills and are proficient with simple weapons. Charisma is very important for sorcerers; the higher their value in this ability, the higher the spell level they can cast.

    Alignment:
    Lawful Good ----- XXXXX (5)
    Neutral Good ---- XXXXXXXXXXXXXX (14)
    Chaotic Good ---- XXXXXXXXXXXXX (13)
    Lawful Neutral -- XXXXXXXXXXXXXXX (15)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXX (23)
    Lawful Evil ----- XXXXXXXXXXX (11)
    Neutral Evil ---- XXXXXXXXXXXXXXXXXXXX (20)
    Chaotic Evil ---- XXXXXXXXXXXXXXXXXXX (19)

    Law & Chaos:
    Law ----- XXX (3)
    Neutral - XXXXXXXXXXXX (12)
    Chaos --- XXXXXXXXXXX (11)

    Good & Evil:
    Good ---- XX (2)
    Neutral - XXXXXXXXXXXX (12)
    Evil ---- XXXXXXXX (

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXXXXXX (10)
    Elf ------ XXXXXX (6)
    Gnome ---- XXXXXXXXXX (10)
    Halfling - XXXX (4)
    Half-Elf - XXXXXXXX (
    Half-Orc - XXXXXXXX (

    Class:
    Barbarian - (0)
    Bard ------ XX (2)
    Cleric ---- (-4)
    Druid ----- XXXX (4)
    Fighter --- XX (2)
    Monk ------ (-25)
    Paladin --- (-19)
    Ranger ---- XX (2)
    Rogue ----- (-2)
    Sorcerer -- XXXX (4)
    Wizard ---- (-6)
    Μα εγώ μ΄ένα άγριο περήφανο χορό σαν αετός πάνω απ'τις λύπες θα πετάξω - Σιγά μη κλάψω σιγά μη φοβηθώ
    Θα πάω να χτίσω μια φωλιά στον ουρανό θα κατεβαίνω μόνο αν θέλω να γελάσω - Σιγά μη κλάψω σιγά μη φοβηθώ

    Πρέπει να έχει κανείς ακόμη ΧΑΟΣ μέσα του για να μπορέσει να γεννήσει ένα ΑΣΤΕΡΙ που χορεύει!

  9. #39

    Default

    Το tag "too good to be true" πάντως λέει μεγάλες αλήθειες Τέτοια stats δύσκολο ή και αδύνατον να πετύχουμε στην πραγματικότητα.

  10. #40
    saiks & kaltses Lethargica's Avatar
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    έχεις την ίδια γνώμη και για τα δικά μου? ;ρ
    if your heart holds any riches, lend a helping hand

  11. #41

    Default

    Χαχ ας μην το ρισκάρω ν'απαντήσω γιατί εσύ έχεις και το evil στοιχείο.

  12. #42
    Ξυδόμπαρμπας Raven Lord's Avatar
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    Quote Originally Posted by Lethargica View Post
    Μόνο εγώ είμαι η σκύλα εδώ μέσα? Ενίσταμαι!
    αφού μόνο το true neutral είναι true
    Rock or Nothing

  13. #43
    saiks & kaltses Lethargica's Avatar
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    Μα.. δεν είμαι κακός άνθρωπος.. νομίζω! :Ρ
    if your heart holds any riches, lend a helping hand

  14. #44
    Grzegorz Brzęczyszczykiewicz MoRmEnGiL's Avatar
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    Chaotic Neutral Human Druid (4th Level)

    Strength- 9
    Dexterity- 9
    Constitution- 10
    Intelligence- 12
    Wisdom- 12
    Charisma- 11

    Alignment:
    Lawful Good ----- XXXXXXXXXXX (11)
    Neutral Good ---- XXXXXXXXXXXXXXXX (16)
    Chaotic Good ---- XXXXXXXXXXXXXXXXXXXXXX (22)
    Lawful Neutral -- XXXXXXXXXXXXXXXXXXX (19)
    True Neutral ---- XXXXXXXXXXXXXXXXXXXXXXXX (24)
    Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (30)
    Lawful Evil ----- XXXXXX (6)
    Neutral Evil ---- XXXXXXXXXXX (11)
    Chaotic Evil ---- XXXXXXXXXXXXXXXXX (17)

    Law & Chaos:
    Law ----- XXX (3)
    Neutral - XXXXXXXX (
    Chaos --- XXXXXXXXXXXXXX (14)

    Good & Evil:
    Good ---- XXXXXXXX (
    Neutral - XXXXXXXXXXXXXXXX (16)
    Evil ---- XXX (3)

    Race:
    Human ---- XXXXXXXXXXXXXX (14)
    Dwarf ---- XXXXXX (6)
    Elf ------ XXXXXXXXXXXX (12)
    Gnome ---- XXXXXXXX (
    Halfling - XXXXXXXXXX (10)
    Half-Elf - XXXXXXXXXXX (11)
    Half-Orc - XX (2)

    Class:
    Barbarian - (-4)
    Bard ------ (0)
    Cleric ---- (-4)
    Druid ----- XXXXXX (6)
    Fighter --- (0)
    Monk ------ (-23)
    Paladin --- (-19)
    Ranger ---- (-6)
    Rogue ----- XX (2)
    Sorcerer -- XX (2)
    Wizard ---- XXXX (4)

    LOL@ ability scores

    My morning sun is the drug that brings me near
    To the childhood I lost, replaced by fear


  15. #45

    Default

    σε τετοια θρεντ πραγματικα διαβαζετε τι εχει βγει του αλλου ας πουμε;

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